GiorgioEspinos on DeviantArthttps://www.deviantart.com/giorgioespinos/art/Adam-Steiner-s-AXN-2N-Axman-372095423GiorgioEspinos

Deviation Actions

GiorgioEspinos's avatar

Adam Steiner's AXN-2N Axman

Published:
3.8K Views

Description

Description

Developed by Team Banzai as the big brother of the highly successful Hatchetman, the Axman was designed exclusively to be a 'Mech killer. The Axman was also intended as a symbol of solidarity throughout the Federated Commonwealth by using components that were produced in Davion, Steiner, and even former Liao space. The collapse of the Federated Commonwealth in 3057 almost rendered the design extinct because of this, production slowing to a trickle as both the Federated Suns and Lyran Alliance were forced to rely on surplus stores while developing new variants utilising locally sourced components. [3]

The Axman has a ground speed of only 64.8 km/h, which is slow for a 'Mech of its weight, but average for the Heavy weight class and mitigated in part by the inclusion of Jump Jets. The 'Mech is covered with eleven tons of Ferro-Fibrous armor that gives it a great deal of protection, with ten Double Heat Sinks offering average heat disapation. Much like its lighter brother, the Axman was designed to utilize the Full-Head Ejection System to safe-guard its MechWarrior. [3]
[edit] Armament

The two primary weapons on board the Axman are its massive Hatchet, which alone weighs five tons and can cleave through enemy 'Mech armor like a knife through butter, and a Luxor Devastator-20 Autocannon/20, which can strip over a ton of armor off of an enemy 'Mech with ease. The 'Mech also carries a trio of Intek Medium Lasers and a highly accurate Sutel Precision Line Large Pulse Laser for short to intermediate range combat. [3]
[edit] Variants

AXM-2N - The 2N variant of the Axman, introduced in the late 3040s, has been called a mistake by some and a stroke of genius by others. The 2N carries two LRM-15 launchers in place of the massive Autocannon/20 as the autocannon often jammed on early models. While this changes the 'Mechs role from a city fighter to a long-range bombardment 'Mech, it also allows the Axman to be a support 'Mech that can defend itself with its massive Hatchet at ranges where the LRMs are ineffective if an enemy closes. [3] BV (1.0) = 1,238[1], BV (2.0) = 1,458
Image size
1600x2240px 3.06 MB
© 2013 - 2024 GiorgioEspinos
Comments11
Join the community to add your comment. Already a deviant? Log In
ForzaDelDestino2k8's avatar
I'd imagine this is how the Axman would look like in later Mechwarrior games such as Mechwarrior Online. Seriously I hope through some miracle we'll get another Mechwarrior game and this time it will have the Axman. And I'm going to customize this Axman with a Binary Laser Cannon(Blazer), Ultra AC/20 and with triple strength myomer.